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Welcome to Season 35!





Runes:

Runes have been reorganized with several Runes changing ranks.


Rank Rewards:

  • New rewards for fully leveling all the Runes in a Rank:


BALANCE CHANGES:


Warriors:

Archer

  • Increased Health from 350 to 400 (+14%)

  • The very first ranged warrior has fallen behind a bit in use rates so we’re giving it a health boost for some more staying power.







Healer

  • Increased Health from 1200 to 1320 (+10%)

  • Increased Heal Amount from 100 to 110 (+10%)

  • Healers don’t feel quite impactful enough so we’re giving them a health and healing boost.





Spells:

Brambles

  • Increased Area Damage from 45 to 50 (+11%)

  • Increased Titan Damage from 90 to 100 (+11%)

  • Brambles can work as a slow but the damage is a bit lacking so we’re giving boost.







Gorgon Zola

  • Decreased Bonus Warrior Level from +1 to 0

  • With Haste, Protection, Grow, and other buffing cards, Gorgon Zola has a lot of utility and potential. We’re decreasing the unit level of the Gorgons that spawn from the spell to bring the strength more in line with the cost of the spell.





Grow

  • Decreased Damage Bonus from +75% to +65% (-13%)

  • Decreased Health Bonus from +75% to +65% (-13%)

  • Grow use rates have shot up considerably and for good reason. We’re walking back the previous season’s buffs a bit and we’ll be keeping an eye on Grow going forward.







Tidal Wave

  • Increased Duration from 2 seconds to 2.2 seconds (+10%)

  • Tidal Wave is a bit too short so we’re extending the duration to allow it to push units for a bit longer.







Titans:

Siege Brute

  • Decreased Health from 38402 to 36500 (-5%)

  • The Siege Brute is still a bit too strong, especially for rush strategies. We’re decreasing his health to allow better counterplay.


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