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Welcome to Season 39!



Runes:

Runes have been reorganized with several Runes changing ranks. Recruit, Overgrowth, and Empower Warriors return replacing Kraken, Long Reign, and Reinforce.


Rank Rewards:

  • New rewards for fully leveling all the Runes in a Rank:










BALANCE CHANGES:


Warriors:

Mortar Guard

- Increased Health from 1600 to 1800 (+13%)

- Mortar Guards can get picked off by spells and Ninjas pretty quickly sometimes. We’re giving them a bit more staying power with an increase to health.








Werewolves

- Increased Damage from 300 to 330 (+10%)

- Increased Titan Damage from 900 to 990 (+10%)

- Werewolves fell off a bit with the last titan buffs so we’re giving them a small boost to damage to keep them just as effective for counterplay.







Spells:

Attack Turret

- Decreased Mana Cost from 3 to 2 (-33%)

- Decreased Damage from 60 to 45 (-25%)

- Decreased Titan Damage from 600 to 450 (-25%)

- Decreased Health from 21000 to 17000 (-19%)

- The Attack Turret is both effective and a risk if it gets immediately countered. We’re reworking it a bit by decreasing the cost, and therefore risk, but balancing that with a decrease to Health and Damage.




Rolling Boulder

- Decreased Area Damage from 6400 to 5000 (-22%)

- Decreased Area Siege Damage from 6400 to 5000 (-22%)

- Rolling Boulder has been a very effective card the past few seasons so we’re toning its impact damage back a bit. It should still be as effective against normal troops.







Titans:

Martyr

- Increased Max Heal from 3264 to 3500 (+7%)

- With the increased health from last season, Martyr’s heal felt a bit weak so we’re buffing that slightly.



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